Thursday, September 1, 2011

Progress, work and more work

Alright so I've just done 3 assignments in the last few days, and I've been fairly busy but I've still been keeping things up to date with the project, making sure everyone knows what they're doing and has a pretty good idea of the path they're on. I'll be rewriting the core of the Character Select Screen to better reflect the final version tonight, as well as working on the implementation of the user-friendly AnimationEngine functionality, so that the Fighting Engine devs can interface to it properly.

I still have a short list of TODO's for the Character Modeller but they can wait for now. I've got another assignment I need to make a few tweaks to then I'll be working on Project flat out. I've gotta do the two other placeholder character models this week and I might have a go at some music sampling.

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