Friday, August 12, 2011

More on Modeller.

So I'm finally back on the Character Modeller since I have spare time. So far I've implemented a few things and fixed a few bugs. I'm working on getting this functional to a level where you can actually use it to create a decent animation. That means "remove keyframe" needs to actually do something, and a nifty little feature called "Frame Lock" now works too. It won't be long until I'm making a test subject in Modeller to make sure all the required features are there and working properly.

Modeller is now version 0.6.

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