We've been making some good progress, having just completed (my) crash course in Subversion, we're all equipped with the know-how to start collaborating
properly ;) Ryan's made up a beautiful user manual skeleton, and I've put together a technical manual stub document. Vince's designed us a battle system including the interface, and Adam's hard at work on designing the game's menus, interfaces and flow of control.
Tomorrow's our next (and biggest so far) meeting and we'll be pressing on with our requirements and getting these things more formalised.
On a lighter note, I drew up some quick caricatures of each of us for the
members page on our website. I think the guys will like :D
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